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2024-08-27 18:43:52 +01:00
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title = "Foundry VTT Ground Up Part 2: Basic scenes"
date = 2024-08-27T09:00:00Z
draft = false
summary="Going from grey background to interesting scene"
categories = ['Game Master', 'FoundryVTT', 'FoundryVTT Ground Up']
prev = ['/post/fvtt-v12-ground-up-part-one/']
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Last time we looked at the Foundry VTT interface. We left our world with two scenes, but these were rather dull as they were just gridded grey backgrounds. In this session we introduce basic scene setup.
{{< youtube ADf2Vvu0wpI >}}
In this installment we look at:
* Adding a background.
* Adding a foreground.
* The relationship between layers.
* How elevation effects tokens and layers.
The diagram below shows the layers we use in this session and their relationship to one another.
![Basic Scene Layers](layers-diagram.png)