mondarth-campaign/vite.config.js

129 lines
4.6 KiB
JavaScript
Raw Normal View History

2025-07-14 19:00:35 +01:00
/* eslint-env node */
import { svelte } from '@sveltejs/vite-plugin-svelte';
import { sveltePreprocess } from 'svelte-preprocess';
import moduleJSON from './module.json' with { type: 'json' };
import tsconfigPaths from 'vite-tsconfig-paths';
// ATTENTION!
// Please modify the below variables: s_PACKAGE_ID and s_SVELTE_HASH_ID appropriately.
const s_PACKAGE_ID = `modules/${moduleJSON.id}`;
// A short additional string to add to Svelte CSS hash values to make yours unique. This reduces the amount of
// duplicated framework CSS overlap between many TRL packages enabled on Foundry VTT at the same time. 'tse' is chosen
// by shortening 'template-svelte-esm'.
const s_SVELTE_HASH_ID = 'monpj';
const s_COMPRESS = false; // Set to true to compress the module bundle.
const s_SOURCEMAPS = true; // Generate sourcemaps for the bundle (recommended).
export default ({ mode }) => {
// Provides a custom hash adding the string defined in `s_SVELTE_HASH_ID` to scoped Svelte styles;
// This is reasonable to do as the framework styles in TRL compiled across `n` different packages will
// be the same. Slightly modifying the hash ensures that your package has uniquely scoped styles for all
// TRL components and makes it easier to review styles in the browser debugger.
const compilerOptions =
mode === 'production'
? {
cssHash: ({ hash, css }) => `svelte-${s_SVELTE_HASH_ID}-${hash(css)}`,
}
: {};
/** @type {import('vite').UserConfig} */
return {
root: 'src/', // Source location / esbuild root.
base: `/${s_PACKAGE_ID}/dist`, // Base module path that 30001 / served dev directory.
publicDir: false, // No public resources to copy.
cacheDir: '../.vite-cache', // Relative from root directory.
test: {
include: ['**/*.{test,spec}.?(c|m)[jt]s?(x)', '../test/**/*.{test,spec}.?(c|m)[jt]s?(x)'],
includeSource: ['**/*.{ts,js}'],
},
define: {
'import.meta.vitest': false,
},
resolve: {
conditions: ['browser', 'import'],
},
esbuild: {
target: ['es2022'],
},
css: {
postcss: { plugins: { autoprefixer: {} }, compress: s_COMPRESS, sourceMap: s_SOURCEMAPS },
},
// About server options:
// - Set to `open` to boolean `false` to not open a browser window automatically. This is useful if you set up a
// debugger instance in your IDE and launch it with the URL: 'http://localhost:30001/game'.
//
// - The top proxy entry redirects requests under the module path for `style.css` and following standard static
// directories: `assets`, `lang`, and `packs` and will pull those resources from the main Foundry / 30000 server.
// This is necessary to reference the dev resources as the root is `/src` and there is no public / static
// resources served with this particular Vite configuration. Modify the proxy rule as necessary for your
// static resources / project.
server: {
port: 31001,
host: true,
allowedHosts: ['foundrymoddev1'],
// open: '/game',
proxy: {
// Serves static files from main Foundry server.
[`^(/${s_PACKAGE_ID}/(assets|lang|packs|dist/${moduleJSON.id}.css))`]: 'http://localhost:31000',
// All other paths besides package ID path are served from main Foundry server.
[`^(?!/${s_PACKAGE_ID}/)`]: 'http://localhost:31000',
// Rewrite incoming `module-id.js` request from Foundry to the dev server `index.js`.
[`/${s_PACKAGE_ID}/dist/${moduleJSON.id}.js`]: {
target: `http://localhost:31001/${s_PACKAGE_ID}/dist`,
rewrite: () => '/index.ts',
},
// Enable socket.io from main Foundry server.
'/socket.io': { target: 'ws://localhost:31000', ws: true },
},
},
build: {
outDir: '../dist',
emptyOutDir: false,
sourcemap: s_SOURCEMAPS,
brotliSize: true,
minify: s_COMPRESS ? 'esbuild' : false,
target: ['es2022'],
lib: {
entry: './index.ts',
formats: ['es'],
fileName: moduleJSON.id,
},
rollupOptions: {
output: {
// Rewrite the default style.css to a more recognizable file name.
assetFileNames: assetInfo => (assetInfo.name === 'style.css' ? `${moduleJSON.id}.css` : assetInfo.name),
},
},
},
// Necessary when using the dev server for top-level await usage inside TRL.
optimizeDeps: {
esbuildOptions: {
target: 'es2022',
},
},
plugins: [
tsconfigPaths(),
svelte({
compilerOptions,
preprocess: sveltePreprocess(),
}),
],
};
};